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PepeHood
Live now · Pre-mint

Show up daily, activate for less

Three quests a day on X — like, repost, comment. Finish all three and the day counts. Right now that earns quest score, which comes off the $PEPEH you pay to activate. After mint the same three tasks switch to a different system: they add quest points to Pay-day instead.

Every day you finish stays on your quest score. Miss a day and you only lose the streak bonus on later days — the score you already have stays.

Two systems, same three quests
Now · before mint
Quest score

Everyone earns at exactly the same rate. No characters exist yet, so score is not weighted by rarity, plan or wallet. It comes off the $PEPEH you pay to activate, and nothing else. Keep the streak going and the daily bonus climbs. Miss a day and tomorrow pays the base rate — the score you already earned stays.

100/day · +10 per streak day · max 150/day

Later · after mint
Quest points on Pay-day

The score ladder above is gone. The same three quests now add quest points after the multipliers, so a day of effort is worth the same to every character. Keep finishing and those points stay. Miss any day and they go to zero — the next day you finish starts at day one.

+1/day · +5 per 7-day streak · +15 at 28 days · cap +63

Loading today's quests…
Before mint

What you actually pay to activate

( Activation × [1 − discount] ) − quest score
Step 01
Mint-route discount

Whitelist mints get 50% off activation; public mints get 10% off. The rate follows how the token was minted.

Step 02
Subtract your quest score

Score converts to $PEPEH at a rate published with the mint price, and comes off what is left after the fixed mint-route discount.

The cap
Score covers 25% at most

However much you earn, quest score can only cover 25% of the discounted activation. You always pay some $PEPEH.

Score earns 100 for a completed day, plus 10 for each consecutive day up to +50 — so 150 a day at a full streak. This table is that system only. After mint it does not apply.

  • 7 days
    Quest score
    900
  • 14 days
    Quest score
    1,950
  • 21 days
    Quest score
    3,000
  • 28 days
    Quest score
    4,050

Keep finishing the three quests and this score stays yours. Miss a UTC day and you only drop back to 100 a day — a week already earned is still 900. The $PEPEH conversion rate and the activation amounts per rarity publish together with the mint price. The clock is UTC midnight; the countdown on the board above is the one that counts.

After mint

The same quests, a different payout

Base × Plan × Crew + Quest + Holding

base × plan × crew + quest + holding. Multiplied points reward what you bought — rarity, an upgrade plan, a bigger wallet. Quest points and holding sit outside those multipliers, so they are added flat and a plan does not enlarge them. A 10-day streak is +15: 10 days plus +5 for the first week. The same +63 is most of a free Common’s total and about 10% of a maxed Mythic’s.

  • 7-day streak
    +12
    1 week streak
  • 10-day streak
    +15
    10 × 1 + 5
  • 14-day streak
    +24
    2 week streak
  • 21-day streak
    +36
    3 week streak
  • 28-day streak
    +63
    ceiling

Keep the three quests going and these points stay on your character through Pay-day. Miss any UTC day and they go to zero — the next day you finish starts at day one (+1). That is what lets someone who arrives late still catch a streak, and what keeps a year of points from swallowing rarity and plans. A streak also stops paying past 28 days, so the ceiling is +63 however long you go. Try it on the points estimator.

Keeping it honest

How we stop this being farmed

Quest score comes out of the same pot everyone else is paying into, so someone farming it is taking from people who showed up honestly. What we enforce:

Straight about the limits: X does not hand out a public record of who liked or reposted a post, so the like and repost quests run on trust plus the structural limits above. The comment quest is the one we can check properly, and it is the one that carries the proof. Everything is reviewed in a batch before mint, and score is provisional until then.

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